Mar 05, 2016 For DPS you're gonna want Hp/Resist, STD - damage once STD is maxed, crit, lock (want lock to make flaming hit if you're a fire dps), then the rest is usually preference, still the same major points except final dmg instead of resists. Berserk Sacriers are berserkers who get a boost in power each time they are attacked! As they have nothing to fear from cuts or blows, they haunt the front lines in battle, ready to draw first blood. Mac go iphone cleaner. Download photos from iphone to mac. Sacriers are the perfect allies for those long, relentless battles. Wakfu Cra Types and Builds Guide by unskillfulone First,Cra's biggest weakness is that they are range class, so when a cra was standing beside a. With full Blibli set you have 11crits and 48% air dmg and 66% fire dmg, ( means around 20 on every hit, twice with blazing arrow ). Wakfu Sacrier Guide. October 16, 2013. Wakfu Choosing Your.
This category lists all Spells belonging to the Sacrier class. Oct 02, 2019 yea. https://signaltree983.weebly.com/blog/dmg-entertainment-kpop. Fury and inferno had a bit les dmg than sac spells (now got much higher) but also could bost your dmg in effeckt weapons like teroid axe was insane. https://signaltree983.weebly.com/blog/decrypted-dmg. Just good build and masq was and is monster. Also shields, sharing dmg with summon where hiting summon doesnt even breaking ivory. Pb dmg which deasnt care about res or sustain, additional.
Wakfu Sacrier Berserk Dmg 2017
![Wakfu Wakfu](https://vignette4.wikia.nocookie.net/wakfu/images/6/6b/Spell_Sac_Tattooed_Blood.png/revision/latest/scale-to-width-down/36?cb=20120225155459)
Wakfu Sacrier Berserk Dmg 3
![Wakfu Sacrier Berserk Dmg Wakfu Sacrier Berserk Dmg](/uploads/1/3/3/9/133917526/792708654.png)
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Eliatrope [Fuck Off]: You don't get to play as an Eliatrope, fucker
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Osamodas [36 points]: Ally (100%, Always There, Sympathy [-50%]) [10], Striker (Impaling, Weak [-50%], Cannot Parry [-40%]) [2], Extra Arm (Tail, Weak [-25%], No Physical Attack [-50%]) [3], Modular Abilities 10 (Cosmic, Physical [+50%], Limited Use (1/Day) [-40%], FP Cost (2FP) [-10%], Requires Consumption of Willing Target [-40%], Can Only Take Traits Consumed Target Has [-40%]) [20], Fur [1]
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Sadida [35 points]: Ally (10%, Always There, Summonable [+100%], Minion [+50%]) [10], Self Destruct (Reduced Time 18 [+360%], Mitigator (Link to Great Tree, Constant) [-60%]) [-40], Shortened Lifespan 4 (Mitigator (Link to Great Tree, Constant) [-60%]) [-16], Extended Lifespan 3 (Accessability (As long as Link to Great Tree is present) [-10%] [6], Control 2 (Plants, Common, Nature [+100%]) [80], Obsession (Preservation of Plants, Minor) [-5]
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Xelor [35 points]: Self Destruct (Mitigator (Bandages e'rry the fuck where) [-60%]) [-4], Innate Attack (1d Fatigue Damage, Malediction [+100%], Magic [-10%], Hazard (Missed Sleep) [+50%]) [24], Magery 1 [15]
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Iop [35 points]: -3 IQ [-60], +2 ST [20], +2 HT [20], +0.5 Speed [10], Berserk (<=9, Friends and Loved Ones only [-50%]) [-5], Indomitable [20], +6 Will [30]
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Cra [35 points]: Create (Arrows) (Reflexive [+40%], Reduced FP Cost 2 [+10%]) [15], Innate Attack (3 Pi++, ST-Based [+100%], Follow Up on Bow Shots [+0%], Link (Created Arrows) [+10%]) [20]
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Ecaflip [36 points]: Compulsive Gambling (<=15) [-10], Extraodinary Luck (Reduced Time 2 [+40%], Undetectable [+10%]) [45], Fur [1]
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Eniripsa [35 points]: Short Attention Span (<=9) [-10], Healing (Faith Healing [+20%], Reduced FP Cost 6 [+30%]) [45]
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Feca [35 points]: Artificer Talent 2 [20], Detect Magic (Magic Item Properties Only [-50%], Precise [+100%]) [15]
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Enutrof [35 points]: Extended Lifespan 2 (Maximum Age Only [-50%]) [2], Obsession (Money, Major) [-10], Detect Valuables (Vague [-50%]) [5], Will +7 (Only when parting with valuables [-20%]) [28], HT +1 [10]
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Sram [35 points]: Invisibility (Can Carry Objects (Light) [+20%], Switchable [+10%], 2 FP Cost [-10%], 1 Use per day (Slow Reload) [-35%], Maximum Duration (20 seconds) [-75%], Affects Machines [+50%]) [24], Move +4 (Only When Invisible [-20%]) [12], Careful [-1]
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Sacrier [35 points]: 35 DR (Ablative [-80%], Absorbtion (Temporary Disadvantage (Numb) [-20%]) [+80%], Magic [-10%], Obvious [-20%], Cannot Wear Armour [-40%], Force Field [+20%], Temporary Disadvantage (Hemophillia) [-30%]) [35]
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Pandawa [36 points]: +2 HT [20], Fur [1], Alcohol Tolerance [1], No Hangover [1], Magery 1 (Only Whilst Drunk) [9], Innate Attack A (1 dmg, Crushing, Melee (C) [-30%], ST Based [+100%], Link (Innate Attack B) [+10%], 2FP Cost) [2], Innate Attack B (1 dmg, Crushing, Melee (C) [-30%], ST Based [+100%], Link (Innate Attack A) [+10%]) [2]
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Masqueradier [35 points]: Multiple Personalities (Pick four sets equaling -30 points, Irresistable) (Only whilst wearing the appropriate mask [-20%]) [-60 total], Combat Reflexes (Only Whilst Wearing Speed OR Strength Masks [-20%]) [12], Move +5 (Only Whilst Wearing Speed Mask [-30%]) [17], ST +3 (Only Whilst Wearing Strength Mask [-30%]) [21], DR 6 (Only Whilst Wearing Defense Mask [-30%]) [21], Magery 1 (Only Whilst Wearing Magic Mask [-30%]) [12], EP 5 (Only Whilst Wearing Magic Mask [-30%]) [10], FP 5 (Only Whilst Wearing Defense or Magic Masks [-20%]) [12]
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Rogue [35 points]: Fanaticism (The Family) [-15], +1 ST [10], +1 HT [10], +1 DX [20], Perfect Balance [15], -1 HP [-3], -1 FP [-2]
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Unaligned Human [0 points]: Basic Human